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Amazon Game Studios Report Details Troubled Game Projects

Amazon is arguably 1 of the largest companies in the earth, and one that seemingly has a hold in everything from picture show and TV production, to online retail, and more than. Still, the one expanse that the mega company seems to have problem penetrating is the games industry, with a new report detailing some of the behind-the-scenes issues that have plagued its games division, Amazon Game Studios.

A new report fromBloomberg shed a flake more light backside Amazon Game Studios, specifically in regard to the numerous troubled projects that the studio has had difficulty in getting off the ground over the years. Every bit reported by Jason Schreier and Priya Anand, a number of factors take contributed through the by few years to internal problems on its games projects, with over 30 electric current and past employees sharing their experiences while working at Amazon Game Studios.

According toBloomberg'due south written report, among the most glaring bug that has faced the company's games sectionalisation has been its manager Mike Frazzini, a veteran at Amazon merely one with no prior game development feel. That lack of feel, in turn, has tended to frustrate developers when Frazzini would ignore or go against their advice and decisions, leading many to leave the studio entirely.

The report also detailed that Amazon's in-development projects often suffered in focus and scale, with many teams trying to create projects that would rival established franchises and IP likeOverwatch,League of Legends, andFortnite. In plow, developers at Amazon Game Studios besides struggled with the company's internal development tools called Lumberyard, which were often slow and difficult to work around.

To date, Amazon has had more than misses than hits when it comes to game development projects. Last twelvemonth the studio released itsOverwatch-manner hero shooter Crucible, only to promptly pull the title v months subsequently after its struggled launch. The studio is also at piece of work on its MMO chosen New World, though the projection had been delayed from its initial launch in 2022 by nearly a yr into leap 2022.

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Ryan Meitzler

Ryan is the Editor-in-Main at DualShockers and has been a lover of games equally long as he can remember. He holds a BA in English and Cinema and lives in New York Urban center.

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Source: https://www.dualshockers.com/amazon-game-studios-report-bloomberg-development-troubles/

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